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Nefer
ProfileHP12,704
ATK344
DEF799
Character stats and weapon stats are shown separately. Artifact stats and conditional effects are not applied.
Weapon
Artifacts
Talents
Trained levels, before constellation bonuses. Talent goals may require further ascension.
Striking Serpent
Normal Attack Performs up to 4 kicks that deal Dendro DMG with the ferocity and grace of a striking serpent. Charged Attack Nefer enters the Slither state, consuming Stamina to move rapidly forward for up to 2.5s. When the skill button is released, the duration ends, or Stamina runs out, Nefer will exit the Slither state and consume a certain amount of additional Stamina to deal Dendro DMG to opponents. When in the Shadow Dance state, additional Stamina consumption is decreased. Additionally, unleashing the Elemental Skill Senet Strategy: Dance of a Thousand Nights or sprinting while Nefer is in the Slither state will not cause her to exit the state. Plunging Attack Calling upon the might of Dendro, Nefer plunges towards the ground from mid-air, damaging all opponents in her path and dealing AoE Dendro DMG upon impact with the ground.
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Senet Strategy: Dance of a Thousand Nights
A dance that dissolved dynasties, as chilling as a winter's night on the great sea of sand, yet lingering with the tenderness of moonlit gauze. Nefer charges forward, dealing AoE Dendro DMG and entering the Shadow Dance state. While in the Shadow Dance state, if you have at least 1 Verdant Dew, Nefer's Charged Attacks will be replaced with the special Charged Attack Phantasm Performance, which will not consume Stamina. When in the Shadow Dance state, Nefer's resistance to interruption is increased. Two initial charges.
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Target
Sacred Vow: True Eye's Phantasm
Grant "revelation" to the mysteries of the false through Thoth's true sight, dealing AoE Dendro DMG to opponents ahead. When unleashed, Nefer will consume all Veils of Falsehood to increase the DMG dealt by the current Elemental Burst.
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